![]() They were too perfect to toss out!Īnother big departure from the original was our emphasis on adding characters to the game. Oh, just two things – the muzzle flashes and the lock icons are the same. A revolutionary new 3D engine, brand new art, sound I don’t really think anything carried over from the original. We wanted to do significant new things and had to completely overhaul the platform in order to evolve to the next step. At some point though, we had to draw the line. I think this was a big part of why that game was a success – we kept it alive, listened to fans, and added more and more. There were 20 updates, and tons of towers, enemies, environments, and features added. What better font of knowledge than that of Co-Founder and CEO, Arash Kesmirian? We caught up with him to find the answers to our questions and more.ġ48Apps: What made you decide to release a whole new game rather than update the original TowerMadness?Īrash Keshmirian (AK): We’ve been building on the original TowerMadness for nearly five years now it went from having only four simple maps to over a hundred. "A diagram for increasing stability in a multi-lens array.Following the surprise release of TowerMadness 2 last week we thought it was the ideal time to find out more about Limbic Software's latest title, learn about some of the design process behind it, and discover just how it came to be. Piero can use this to upgrade the magnifying lenses in your mask." Piero can use this to distill a liquid that restores health and protects against the rat plague."īought from Griff's Curio Shop or found in Anton Sokolov's greenhouse during The Royal Physician. "A chemical treatment that can be applied to cloth or leather. ![]() Piero can use this to upgrade your armor and clothing."įound during the mission High Overseer Campbell, in a locked cabinet in the Overseers' workshop in the Back Yard or during The Flooded District in Daud's chest. "A pyrotechnic substance that ignites to produce intense light for a short duration. Piero can use this to upgrade your crossbow bolts."įound during House of Pleasure in the Distillery in the room behind the rolling metal door or during The Flooded District in a basement near the Gateward Tunnel exit. "A substance that increases flexibility and strength in vulcanized materials. Piero can use this to reduce the sound generated by your boots."įound during The Royal Physician in the first warehouse on the desk next to the electric cart lever or during The Flooded District in Daud's chest. "A barb-covered casing design that enables grenades to embed in most surfaces. Piero can use this to upgrade your grenades."įound during Lady Boyle's Last Party in the security office at the entrance to the Boyle Mansion or during The Flooded District in the looters' warehouse. "A chemical process that can be used to stagger combustibility rates. ![]() ![]() The Knife of Dunwall blueprints Blueprint Piero can use this to upgrade your pistol ammunition."įound during Return to the Tower in General Tobias's office or during The Flooded District inside an abandoned rail car in Central Rudshore. "A chemical process that enables explosive properties. You can use this to upgrade your bolts, enabling them to explode on contact."įound during A Captain of Industry inside the safe in the shipping office near the Wall of Light. The safe code is found in a pouch underwater beneath the barge, or, if the Safe Code favor is purchased before the mission, written on the wall behind the boathouse. ![]()
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